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Posts by stimpy
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Bomb Saddam? Yea or nay?
Mar 17, 2003 03:18
Everyone but you, Min. Luckily, you live in that tiny bubble that is totally insulated from any ramifications from this whole fiasco. Can I come stay with you when the sh*t goes down?
Bomb Saddam? Yea or nay?
Mar 16, 2003 13:57
Thought I'd mix it up a little by throwing in a vote on something that doesn't require Elvis doing something. I want to know what all you winbolo warriors think, since we have a fairly diverse demogra...
Currently Playing Problem
Mar 16, 2003 13:45
By the way, the topic when I brought that up in this forum is "Locked Out". Thanks for reading up, Baron!
Currently Playing Problem
Mar 16, 2003 13:43
I had that too. He's talking about when he drops from a game he was trying to join, but .net thinks he's in there. The refresh seems kinda slow... it takes me 5-10 minutes after I'm "in a game" to get...
New Game
Mar 16, 2003 13:24
Sounds like a good idea to me, just one thing... Let's say there's a minimum of 4 players up to 16-- that means 13 maps should cover all the options. Let me know next year when the maps are ready and ...
Winbolo feature request
Mar 14, 2003 03:15
Elvis, I like that you can ignore alliance requests, but I couldn't get it to stop the "you have ignored..." message from scrolling at the bottom even when I turned off all messages. I think that need...
Mean players
Mar 10, 2003 03:27
First person shooters are gay, period. Winbolo rules the universe, period. Any questions?
Feature Request
Mar 03, 2003 04:06
How about archiving games that affect rating for each player, so he/she can check the archives to see all their games that "count". UD had a game that counted when he thought he was just trolling, and...
Top Player Rankings
Feb 28, 2003 06:23
Maybe if we added "last matchup date" or the like we could see by that who is or isn't playing. That might help those who are looking for someone to challenge and don't wanna waste time "calling out" ...
Spectators?
Feb 27, 2003 04:44
Oh, you said game logging tool, Elvis... yeah cool.
Winbolo for Mac
Feb 27, 2003 03:16
Ask anyone and they'll tell ya-- stimpy's an ass. Who am I to argue otherwise? Live with me or die at the hands of my turret! Yeah, that's right, my turret has hands, okay!?!? :wink: On a side note, h...
Spectators?
Feb 27, 2003 03:09
Geuis, generally it's frowned upon because spectators in games contribute to lag. I recommend you try late at nite on a weekend when some of us play into the wee hours, cuz at those times the net's cr...
Mean players
Feb 27, 2003 03:03
Sheeut, I was playin Mac bolo when you were a freshman in high school and even back then everyone decent knew to wait for others to join and establish teams before starting. You must have played for a...
Players on multiple .net teams
Feb 26, 2003 06:24
Thanks Elvis for explaining it. You da man!
Locked out
Feb 25, 2003 02:23
It's not letting me rejoin for several minutes, and it's actually happening after I get "An error occured while joining the game" message before the game window opens.
Players on multiple .net teams
Feb 25, 2003 02:15
What I'm talking about is what if one of the players is on multiple .NET teams? Is that a bad idea? My concern isn't from leaving the alliance in-game, it's how .NET will determine which .NET team won...
Locked out
Feb 24, 2003 04:54
I get the "already in a game" message when a game I tried to join but failed to get into shows me on the active list (when I try to join again). It lets me back in after it refreshes and I'm not liste...
Team Michigan!
Feb 24, 2003 02:39
And I'm the only player!!! :cry: Too bad Sticks didn't set up Team Midwest.
Players on multiple .net teams
Feb 24, 2003 02:35
Let's say someone registers on multiple .net teams, and then their primary team competes against their secondary team and they are in the game with an alliance that falls under one of the .net teams. ...
Winbolo for Mac
Feb 24, 2003 02:21
Yeah, and while we're at it, let's make a PDA/smartphone version too, so I can play it while I'm taking a dump. Hmm... maybe I could buy a wi-fi laptop.