Customzing skins...

Mar 09, 2004 23:43 Customzing skins...
Is it possible to customize skins? (take a pill image you really like from one and the screen from another, and the sounds form another yet)

??? :?: :?: :?:
Mar 09, 2004 23:47 Re: Customzing skins...
Q-mandabomb wrote:
Is it possible to customize skins? (take a pill image you really like from one and the screen from another, and the sounds form another yet)

??? :?: :?: :?:


Somewhat yes. You can mix and match the 2 skin files, so you could change the interface and the game screen. And the sounds you can change also. You will just need to create a new zip file with your "new skin".
Mar 09, 2004 23:52
i see....just capoy and past em together......ok cool...
Mar 10, 2004 01:33
So how do you make a zip file?
Mar 10, 2004 13:25
Nova wrote:
So how do you make a zip file?


(sarcasm aside). The most common program is winzip and can be downloaded at winzip.com. They have a 30 day trial you can use.

There are also other free programs that should also work and you can find them at download.com.
Mar 10, 2004 14:00
Q-mandabomb wrote:
i see....just capoy and past em together......ok cool...


You will need to use a capoy and past utility to do this. I wrote one in inverted Danish Java++ (14.98_2); it is easy and only need 20,000 or so lines of code.
Mar 10, 2004 20:09
Desmo wrote:
Q-mandabomb wrote:
i see....just capoy and past em together......ok cool...


You will need to use a capoy and past utility to do this. I wrote one in inverted Danish Java++ (14.98_2); it is easy and only need 20,000 or so lines of code.


20,000 eh?

I wrote one in negated French Cobol++ (23.73_6); this is a much easier language and cut the number of lines down to 19,000.
Mar 11, 2004 15:18
Jay the Speeding Ray wrote:
Desmo wrote:
Q-mandabomb wrote:
i see....just capoy and past em together......ok cool...


You will need to use a capoy and past utility to do this. I wrote one in inverted Danish Java++ (14.98_2); it is easy and only need 20,000 or so lines of code.


20,000 eh?

I wrote one in negated French Cobol++ (23.73_6); this is a much easier language and cut the number of lines down to 19,000.


Fiendish!!
I am glad to see Cobol so revered, especially in France.