Apr 04, 2003 19:40
Restart location?
I'm curious how the respawn location for your tank is chosen in 1.13--IIRC it was random in 1.08 or so, and there was discussion about how MacBolo did it (it looked for your friendly bases/pills and spawned you near there, right?). Has 1.13 moved to that algorithm?
I ask b/c on a few occasions I get spawned over and over on the enemy side, which I suspect is because there were no enemy pills there, and our side was spiked. Is my reasoning correct?
Also, a couple of times my man has gotten 'stuck' (I sent him out, he paused ot have a picnic for the rest of the game, and he couldn't be killed). Is there some clever way to get him back that I haven't tried (short of quitting and rejoining)?
I ask b/c on a few occasions I get spawned over and over on the enemy side, which I suspect is because there were no enemy pills there, and our side was spiked. Is my reasoning correct?
Also, a couple of times my man has gotten 'stuck' (I sent him out, he paused ot have a picnic for the rest of the game, and he couldn't be killed). Is there some clever way to get him back that I haven't tried (short of quitting and rejoining)?