Apr 11, 2003 00:52
More robust linbolods?
I use linux and happily run linbolods. However, I realized it could use some features.
These may or may not also apply to the windows users, I cant comment on winbolods since I don't use windows.
Heres a list of features I personally would be happy to see on the server side.
1. Client booting (haven't you ever wanted to boot a user?)
2. Client banning ((by IP/mask perhaps?) just in case they don't take the hint the first time?)
3. Ability to broadcast messages to users via a command like 'say'.
4. Logging/Display of messages from users (and who the messages were sent to perhaps?)
5. Logging/Display of formed and broken alliances. (userA has allied with userB, userB has broken alliance with userA, etc.)
6. A 'status' or 'info' command to show who is connected, and their IP (the IP is needed for idea #2 above). Maybe even show some info about the server like the current map, and a quick summary of which options are being used (port/gametype/etc.)
7. It would also be handy if any logged messages were easy to parse with a script. This would make dumping them into a statistics webpage easier.
-Moe
These may or may not also apply to the windows users, I cant comment on winbolods since I don't use windows.
Heres a list of features I personally would be happy to see on the server side.
1. Client booting (haven't you ever wanted to boot a user?)
2. Client banning ((by IP/mask perhaps?) just in case they don't take the hint the first time?)
3. Ability to broadcast messages to users via a command like 'say'.
4. Logging/Display of messages from users (and who the messages were sent to perhaps?)
5. Logging/Display of formed and broken alliances. (userA has allied with userB, userB has broken alliance with userA, etc.)
6. A 'status' or 'info' command to show who is connected, and their IP (the IP is needed for idea #2 above). Maybe even show some info about the server like the current map, and a quick summary of which options are being used (port/gametype/etc.)
7. It would also be handy if any logged messages were easy to parse with a script. This would make dumping them into a statistics webpage easier.
-Moe