Map Editors

Sep 29, 2004 17:28 Map Editors
Are there any map editors, other than BoloReich, available under Windows? It seems a little limited...

(Should I write one?)
Sep 29, 2004 22:10
Yes, please!
Sep 29, 2004 23:03
That would be a wonderful idea, BR needs to be put to pasture (not that I'm against grassy areas myself)

There are some good ideas in this thread:
http://winbolo.net/forums/viewtopic.php?t=970&highlight=map+editor

SJ spent a good amount of time working on one, but I never saw anything released openly to the community, he just teased about releasing a working copy :)
Sep 29, 2004 23:46
If you do write a new one, this is TOP PRIORITY: An undo function. If nothing else, do an undo function.
Sep 30, 2004 00:08
Why can't an undo button be added to Boloreich? Surely it would be alot less work than making a new editor.
Sep 30, 2004 00:51
woulda been released, but I converted it to vb.net and fucked everything right up.....and I don't back things up. Although after getting used to vb.net its well well on its way.
Sep 30, 2004 01:03
Acro wrote:
Why can't an undo button be added to Boloreich? Surely it would be alot less work than making a new editor.


I never said this couldn't be done. I hesitate to draw on my limited knowledge of programming, but wouldn't adding something to BoloReich require you to have the source code? I dunno if the guy who made it is still around.
Sep 30, 2004 01:05
ya, you need the source code.

Min
Oct 01, 2004 15:50
While writing code to display Bolo maps I ran in to a strange problem, perhaps someone can help...

If you open "skin32.bmp" in any skin you'll see a grid of tiles. (skins.bmp is the same, just harder to see)

On the 3rd row in column 24, the building tile is identical to the building tile in column 16. Also, I can't find the tile that *should* be in column 24, so my maps look weird with that arrangement of bricks.

(Counting rows and columns from 1, not 0)

Has anyone noticed this while making skins, perhaps?