Mouse Support

Apr 22, 2005 19:34 Mouse Support
I notice that winbolo has oddly fallen behind with mouse support. It currently only supports the movement of the mouse and left button click. Todays mouse's have at least two buttons, leaving one unsupported, which could be used for a number things, such as swapping between the road and pill build.
However, most PC mouses have already surpassed this. I have a mouse lying around which has 4 buttons, and the very popular scroll wheel, which also operates as a button. This leaves 5 unused mouse functions.
Here are some ways I think the buttons could be used:
The scroll wheel. could have two possible uses(in my opinion). One would be the range increase and decrease. This would be extremely useful when sniping builders while repairing a pillbox, when the right hand is already occupied. The other use could be speed control perhaps. This would be much less benificial, considering the fact the left hand would already be driving. These features could perhaps be swapped back and forth with the scroll button being impressed.
The one (or three) remaining buttons could be used in ways limited by the users imagination. The two extra buttons I mentioned are mainly used for forward and back in a web browser, but it could be implemented in winbolo.
I understand that winbolo is meant to be a MacBolo clone, and Macintosh mouses only support what winbolo is currently supporting. Yet such features could arise in a variety of borgs, which I believe would be beneficial to all of winbolo play, both casual and serious.
Apr 22, 2005 20:16
Feel free to build a borg that uses the additional buttons, it can be done.

Min
Apr 22, 2005 20:37
Heck, you could control the tank without a keyboard, though that might make gameplay difficult.
Apr 22, 2005 21:04
I cant build a borg. Im 13, and only my parents know Java and C++. I was merely suggesting ideas to developers out there.