Feb 21, 2007 09:15
Winbolo FAQ
I'm thinking of submitting to LRL or another op (or creating on my own) a page outlining basic rules, guidelines, strategies etc... for newer Winbolo players. Below is what I have so far. I would welcome comments, additions and modifications from the community:
I joined a game and started playing, but people yelled at me. Why?
In open games (games where you have trees and ammo when you die or join) the teams are fluid and anyone can join teams, leave when they want, and so on. However, in strict games (games where you have to fuel and forest each time you die) people join, lock the game (ideally) to prevent more from joining, and make teams before starting.
Why do some maps have passwords? Where do I get passwords or spawn maps?
People create passwords to prevent new players from joining randomly. The Winbolo chat channel on IRC allows players to connect outside of the game itself. Here players can talk about the game, spawn maps of their choice (strict or open) on available gamebots, and find out passwords which are changed frequently. You can download the MIrc client program or access it view the web: http://www.winbolo.us:78/cgi-bin/irc.cgi
What is basic game etiquette for 'open' games?
Generally, open games have fewer rules and are more flexible. That being said, many players like to make more fair teams rather than gang up (or: mass ally) on a small team. If one team has lots of pills, most people would agree that they don't need as many allies. Joining and requesting everyone can ruins games by upsetting existing teams structures.
What is basic game etiquette for 'strict' games?
Besides the rules of the game, strict games have etiquette that varies from player to player. Many (or most) currently active players agree that the following activities should be limited or not done at all: deforesting (actively destroying enemy-quad trees) and carpet mining (laying down a lot of mines not just to kill a particular individual player). If someone calls 'hold' it means 'stop playing' - usually this is done if there is a game error or if a player drops out accidentally.
What are good basic tips for playing 'open' games?
If you aren't sure what to do: stay out of the way of your allies, fix pillboxes, pave and snipe enemy LGMs (Little Green Men). If you want to 'suicide' (run and shoot at until you die) a pillbox, make sure you aren't getting in the way of allies or killing their LGMs. Also, if you receive an alliance request, ask your teammates before accepting it - they may want to keep the team smaller, or that person might be requesting multiple people.
What are good basic tips for playing 'strict' games?
Similar advice to open games applies. Try to stay alive even more, though, than you might otherwise - it takes time to get back to a base and refuel, and dying means you lose any trees or ammo you had. Also, use your 'pillbox view' to keep track of what is happening elsewhere on the map - so you can see if your allies need help, or if there are pillboxes outside of your scrollable view window that require fixing.
Well, that's all I have so far. Let me know what you think.
-= Dersux
I joined a game and started playing, but people yelled at me. Why?
In open games (games where you have trees and ammo when you die or join) the teams are fluid and anyone can join teams, leave when they want, and so on. However, in strict games (games where you have to fuel and forest each time you die) people join, lock the game (ideally) to prevent more from joining, and make teams before starting.
Why do some maps have passwords? Where do I get passwords or spawn maps?
People create passwords to prevent new players from joining randomly. The Winbolo chat channel on IRC allows players to connect outside of the game itself. Here players can talk about the game, spawn maps of their choice (strict or open) on available gamebots, and find out passwords which are changed frequently. You can download the MIrc client program or access it view the web: http://www.winbolo.us:78/cgi-bin/irc.cgi
What is basic game etiquette for 'open' games?
Generally, open games have fewer rules and are more flexible. That being said, many players like to make more fair teams rather than gang up (or: mass ally) on a small team. If one team has lots of pills, most people would agree that they don't need as many allies. Joining and requesting everyone can ruins games by upsetting existing teams structures.
What is basic game etiquette for 'strict' games?
Besides the rules of the game, strict games have etiquette that varies from player to player. Many (or most) currently active players agree that the following activities should be limited or not done at all: deforesting (actively destroying enemy-quad trees) and carpet mining (laying down a lot of mines not just to kill a particular individual player). If someone calls 'hold' it means 'stop playing' - usually this is done if there is a game error or if a player drops out accidentally.
What are good basic tips for playing 'open' games?
If you aren't sure what to do: stay out of the way of your allies, fix pillboxes, pave and snipe enemy LGMs (Little Green Men). If you want to 'suicide' (run and shoot at until you die) a pillbox, make sure you aren't getting in the way of allies or killing their LGMs. Also, if you receive an alliance request, ask your teammates before accepting it - they may want to keep the team smaller, or that person might be requesting multiple people.
What are good basic tips for playing 'strict' games?
Similar advice to open games applies. Try to stay alive even more, though, than you might otherwise - it takes time to get back to a base and refuel, and dying means you lose any trees or ammo you had. Also, use your 'pillbox view' to keep track of what is happening elsewhere on the map - so you can see if your allies need help, or if there are pillboxes outside of your scrollable view window that require fixing.
Well, that's all I have so far. Let me know what you think.
-= Dersux