Back to Mac

Apr 19, 2007 01:36 Back to Mac
I just recently found out that it is very unlikely that WinBolo will work on most Vista set-ups. Also, I noticed that the new Intel Macs are advertising their compatibility with Windows applications. There is in fact a Apple program called Bootcamp which allows for selective and concurrent boots of either WindowsXP or MACOSX.

Will Bolo's survival depend on a switch back to the Mac?
Apr 19, 2007 01:39
I thought that DS plays on a vista?
Apr 19, 2007 08:10
Hi there!

I'm new here (it's even my first post, wow!).

And I play WinBolo... on a mac ;) !

Now, I'm on Mac OS X... but in a few minutes, I will reboot and boom, I will be on Windows XP.

You can notice too that a Bolo port for Mac OS X, nuBolo, exists. But it's still very buggy, and it isn't WinBolo-compatible.

Ok, I'm rebooting now... and I will play WinBolo online for the first time!!
So excited!!
Apr 20, 2007 00:33 Re: Back to Mac
Rax wrote:
I just recently found out that it is very unlikely that WinBolo will work on most Vista set-ups.


Care to share why that is? I wouldn't mind having another reason to not upgrade to Vista.
Apr 20, 2007 02:33
I spoke with my friend who works at Circuit City. He told me that there is "limited compatibility" for XP programs on a Vista system. He explained that the "catch" is that you have to buy all new software suites. A similar situation exists with the XBOX and XBOX360; Some original games are supported on the 360, but many aren't. Vista is not based on Win9x software architecture, so it has no native backwards compatibility with many XP programs.

Apple's new operating system, which happens to be delayed, will have the Bootcamp functionality pre-installed. However, you must provide your own Windows CD.

I just ordered a Macbook and I plan on playing WinBolo on it.
Apr 20, 2007 13:01
I have not tried WinBolo in Vista so am unable to provide any comments on if it works or not. WinBolo currently runs from anything: Window 95/NT 4 through to XP so I can't see anything that would prevent it from working, if at worst in computability mode.


Anyone using Vista care to comment?
Apr 21, 2007 01:14
Winbolo works fine on Vista, and has only one glitch that I've noticed thus far. The tool icons(trees, roads, walls, pills, mines) on the left hand side go black when you select a different tool, and stay black. You can undo this glitch by clicking outside the window and back in, but the tool selected is always black. This doesn't affect gameplay and is only an annoyance...
Apr 21, 2007 04:25
†DS† wrote:
It doesn't affect gameplay and is only an annoyance...


Much like having Acro for an ally.

CF
Apr 22, 2007 06:02
The success of Mac Bolo wouldn't depend on how many people install XP on their Intel Macs, but rather how many people decide to upgrade to Vista and how long before the updated video drivers get published.

There are so many applications using < directx 9 right now that Microsoft legally couldn't get away without ensuring that those work just as they do in XP (and the other operating systems that they are legally required to support). That may come in a service pack in a few months or in the form of update drivers, but WinBolo will eventually work in Vista regardless.

I'm also seeing one of two things happening with the new Apple bootloader. One, Microsoft places restrictions on end users as to what hardware they can legally install Vista on, or two they enforce restrictions on the hardware makers and void bootcamp altogether, as this will hinder sales of Microsoft's PC-only hardware vendors.
Apr 24, 2007 17:55
jhood wrote:
The success of Mac Bolo wouldn't depend on how many people install XP on their Intel Macs, but rather how many people decide to upgrade to Vista and how long before the updated video drivers get published.
What the heck? Mac Bolo is Mac Bolo. And Mac Bolo only runs on Mac OS. Winbolo running on Windows on Mac hardware is not Mac Bolo...

Now that Mac hardware is Intel based, running Windows natively is just the same as running Windows on any PC. Apple releases full drivers for Vista and XP. Winbolo doesn't know it's running on Mac hardware, and it doesn't matter.

jhood wrote:
There are so many applications using < directx 9 right now that Microsoft legally couldn't get away without ensuring that those work just as they do in XP (and the other operating systems that they are legally required to support). That may come in a service pack in a few months or in the form of update drivers, but WinBolo will eventually work in Vista regardless.

Vista has always come with Directx9 for backwards compatibility. There's only a little icon bug that DS described which Elvis can probably fix quite easily.

jhood wrote:
I'm also seeing one of two things happening with the new Apple bootloader. One, Microsoft places restrictions on end users as to what hardware they can legally install Vista on, or two they enforce restrictions on the hardware makers and void bootcamp altogether, as this will hinder sales of Microsoft's PC-only hardware vendors.

Microsoft is a software company. They want to sell their OS to as many people as possible. They have no problem with Bootcamp.
Apr 24, 2007 18:41
That's almost the exact opposite of what I said.

Will Bolo's survival depend on a switch back to the Mac?

Rax asked if Bolo's (ambiguous: could mean either platform) survival would depend on people switching to a Macintosh. From there, I figured she implied that people would run XP via bootcamp to play WinBolo - but why would they install XP on a Mac when WinBolo currently runs fine on that platform? Wouldn't they just stick with the PC? Or avoid Vista altogether? That isn't going to bring a rush of new players to either game, and thats what I stated before.

Vista has always come with Directx9 for backwards compatibility. There's only a little icon bug that DS described which Elvis can probably fix quite easily.

Never said it didn't, I said the service pack or updated drivers would be released soon which would fix the issue.

Microsoft is a software company. They want to sell their OS to as many people as possible. They have no problem with Bootcamp.

Gate's himself said they had issues with the bootloader..
Apr 24, 2007 20:01
jhood wrote:

Rax asked if Bolo's (ambiguous: could mean either platform) survival would depend on people switching to a Macintosh. From there, I figured she implied that people would run XP via bootcamp to play WinBolo - but why would they install XP on a Mac when WinBolo currently runs fine on that platform? Wouldn't they just stick with the PC? Or avoid Vista altogether? That isn't going to bring a rush of new players to either game, and thats what I stated before.
So what you're saying is you decided to talk about what didn't make sense, instead of assuming she meant if Winbolo was broken on Vista would what boost Mac Bolo's popularity, and then refer to the term "Mac Bolo" as Winbolo on a Mac running Windows? OK, got it.

Never said it didn't, I said the service pack or updated drivers would be released soon which would fix the issue.

No, Elvis will fix the issue. And Microsoft can legally do whatever they want with their product, including axing backwards compatibility if they wished. They are absoutely not legally bound.

Gate's himself said they had issues with the bootloader..

Care to provide a link?
Apr 24, 2007 21:12
There's 2 scenarios that could take place:

1) People give up Windows/WinBolo altogether in favor of OS 9/Bolo.
2) People install XP on their Mac and play WinBolo.

I think the first one is unlikely because a Vista update will be released soon to fix the directx issue, and the second one really wouldn't solve anything. So both scenarios probably aren't strong enough to make Bolo survive.

I brought up the legal stuff because she said MS is forcing people to buy completely new software. They have to still provide support for apps wrote for Windows 2000, and with that comes the flawless execution of such programs. Thus, the statement that WinBolo/other directdraw programs will work regardless of a modification from the maintainer. I was MS certified at one point and this was specifically a part of the training.

The Gates video was on virtualization and mentioned Apple's program specifically. I don't have a link or an idea why you'd ask for background information after hitting me for going off topic.
Apr 25, 2007 17:59
Thanks for clarifying it for yourself. I was wondering why you were responding to the second scenario since it makes no sense whatsoever.

I don't think you understand. Microsoft is not legally obligated to do any of those things. And Vista has Directx9 which provides backwards compatibility. It is not Microsoft's job to take care of every little bug that pops up, Elvis will fix it.

If you saw a video maybe you misinterpreted it. Here is a quote from Microsoft's press release about it: "Windows is a great operating system," a Microsoft statement said. "We're pleased that Apple customers are excited about running it, and that Apple is responding to meet the demand."
Apr 26, 2007 05:38
well for one, that problem currently exists on my xp pro setup, usually due to dual displays and transfering winbolo from one side to the other.