Sep 08, 2007 17:51
LGM death issues?
While watching the log between brando and DS on Transatlanticism I noticed that DS threw a fit at about the 14:25 mark. Brando's LGM is coming E from farming a tree (#2) in a cluster similar to the below. G is grass, the numbers show positions of trees, and W are walls.
[code:1:99ec5f8ebb]G1
23
WW
[/code:1:99ec5f8ebb]
Tree #1 is shot, DS is in spot #2 after brando's LGM farms the tree and then heads back E so that it's against the wall and technically in square #3. DS shoots the tree in #3 but the LGM doesn't die.
So me and Hellraiser go and test it out. Sure enough, it appears that if a tree is by itself, and the LGM is against the wall, the LGM will not die even if it's technically in that square. However, if the tree is part of a larger cluster, the LGM will die if the tree is shot.
Whether this is a WinBolo glitch or a part of the quirks that Stu originally worked into MacBolo is beyond me, but I thought people might like to know this for future matches.
[code:1:99ec5f8ebb]G1
23
WW
[/code:1:99ec5f8ebb]
Tree #1 is shot, DS is in spot #2 after brando's LGM farms the tree and then heads back E so that it's against the wall and technically in square #3. DS shoots the tree in #3 but the LGM doesn't die.
So me and Hellraiser go and test it out. Sure enough, it appears that if a tree is by itself, and the LGM is against the wall, the LGM will not die even if it's technically in that square. However, if the tree is part of a larger cluster, the LGM will die if the tree is shot.
Whether this is a WinBolo glitch or a part of the quirks that Stu originally worked into MacBolo is beyond me, but I thought people might like to know this for future matches.