Jul 30, 2003 05:48
New Option
Elvis, I was playin yesterday and shotty had about 6 kickass lgm spawns in a row while mine kept spawning in Outer Mongolia (as usual). I was thinking maybe a pre-game option of lgm-spawn-far/lgm-spawn-near/lgm-spawn-random might be a nice add-in. It would level out the luck factor and perhaps enhance tiny maps by setting spawn to 'far' to burn more than 10 seconds and big maps by setting it to 'near' to not penalize so much on huge maps. Basically, the 'far' would just choose the most distant start point and spawn it there, and 'near' would do the opposite. Of course, 'Random' would just be as it is now, but it could also be called 'give-an-edge-to-shotty-and-zach-and-punish-stimpy-for-his-crappy-luck'. Comments anyone? (on the option, not my crappy luck...)
P.S. While you're at it, how bout a rapid tree regeneration option too for some of those fun, albeit tree-scarce maps?!
P.S. While you're at it, how bout a rapid tree regeneration option too for some of those fun, albeit tree-scarce maps?!