Suggested new fetures for the new versions of bolo

Sep 28, 2003 14:43 Suggested new fetures for the new versions of bolo
:idea: Like a buddy list or something

:idea: Ummm like skins you all know that

:idea: and abitlity to boot players off the game

:twisted: Any others?
Sep 28, 2003 14:53
Skin support will be available in the next version.
Sep 28, 2003 14:56
When will the new version come out?
Sep 28, 2003 16:43
qaz123 wrote:
When will the new version come out?



dont ask...it will come out
Sep 28, 2003 17:06
:idea: I also like the ability to kick playas idea. If not abused, it would be great. The ratio of players who do and do not want a player to be kicked wud have to be worked out tho. 8)
Sep 28, 2003 17:19
Zoso wrote:
:idea: I also like the ability to kick playas idea. If not abused, it would be great. The ratio of players who do and do not want a player to be kicked wud have to be worked out tho. 8)

for sure......
Sep 28, 2003 19:28
Zoso wrote:
:idea: I also like the ability to kick playas idea. If not abused, it would be great. The ratio of players who do and do not want a player to be kicked wud have to be worked out tho. 8)

If implemented it WILL get abused. PPl will kick others for fun. There is no end to the problems this would cause. Elvis should not implement this feature.

-Madd Maxx-
Sep 28, 2003 19:36
Madd Maxx wrote:
Zoso wrote:
:idea: I also like the ability to kick playas idea. If not abused, it would be great. The ratio of players who do and do not want a player to be kicked wud have to be worked out tho. 8)

If implemented it WILL get abused. PPl will kick others for fun. There is no end to the problems this would cause. Elvis should not implement this feature.

-Madd Maxx-

Maxx, ppl dont kick others just for fun......maybe in "lala maxxy land" but not on planet earth....unless the are deeply dispised....ahem.......but then it should be made so u can only kick ppl if theyre lagging too much or if theyre in a game that accidentally was not lcoked (an organized strict game)...so there maxxx......welcome to the 21st century...u twit
Sep 28, 2003 19:49
I think something that kicks u when ur ping goes below xxx would be more effective and automatic. One feature i would'nt mind seeing is one where when somebody calls a hold, all tanks have 5 sec to move and then are frozen (or something like this, as i have seen many ppl move during a hold)

-Madd Maxx-
Sep 28, 2003 22:45
Madd Maxx wrote:
One feature i would'nt mind seeing is one where when somebody calls a hold, all tanks have 5 sec to move and then are frozen (or something like this, as i have seen many ppl move during a hold)

-Madd Maxx-


Well this is a feature that although I think would be great sometimes, it would ALSO be abused heavily. How many of you notice that after there's a hold, whatever the reason, the momentum just about always changes. Probably because during a hold, people have time to THINK strategy, and teamates have a chance to DISCUSS strategy. Holds are necessary when there's an lgm bug (something I haven't encountered much on this version) or if a player gets dropped, but they're not good for the pace of the game. So if this "pause" button type feature is put in, it would have to be HEAVILY regulated.
Sep 29, 2003 02:15 Kicking playas
Ummm JUST TO LET YA ALL KNOW ABOUT THE KICKING IDEA UMM ITS NOT ORIGINAL I STOLE IT FROM HABBOHOTEL.COM HE HE HE CAUSE ON THAT YOU CAN KICK PPL OUT OF UR ROOM AND STUFF
Sep 29, 2003 02:26 Re: Kicking playas
qaz123 wrote:
Ummm JUST TO LET YA ALL KNOW ABOUT THE KICKING IDEA UMM ITS NOT ORIGINAL I STOLE IT FROM HABBOHOTEL.COM HE HE HE CAUSE ON THAT YOU CAN KICK PPL OUT OF UR ROOM AND STUFF



ok ok ok ....dont get your panties in a twist. :lol:
Sep 29, 2003 03:32 Oh yeah?
what is that suposed to mean?
Sep 29, 2003 15:13 I don't think so
I don't like any of the ideas except for the skin. One thing I was thinking about is a different color for neutral pillboxes. I have been in many pillwars where it would be really nice to know if your shooting an enemy pill or a neutral. There really is no way to tell if you've never played the map before and also if there is a cluster of pillboxes about. As far as kicking people and pausing the game, there are far too many children playing winbolo today. Children like to play games. Unfortunately children aren't as mature in general as some adults. These features would definately be abused.


Sky
Sep 29, 2003 15:34 Re: I don't think so
skywalker wrote:
One thing I was thinking about is a different color for neutral pillboxes. I have been in many pillwars where it would be really nice to know if your shooting an enemy pill or a neutral. There really is no way to tell if you've never played the map before and also if there is a cluster of pillboxes about.
Sky


Turn pill labels on. since neutral pills are a dull red and enemy pills are a bright red, you can tell by looking at the pill number on the screen and refer to the pill index on the right.

Maybe a different color for each player. But then who gets stuck with pink?
Sep 29, 2003 15:44 no thanx
I don't like turning on pill labels or base labels because all those numbers take away from the game. and i dont have time to look up at the pill chart and on the screen to see what is what. by simply making a pill blue would be better


Sky
Sep 29, 2003 21:49 Re: I don't think so
skywalker wrote:
I don't like any of the ideas except for the skin. One thing I was thinking about is a different color for neutral pillboxes.

Skins will not help players differentiate between neutral and enemy pills as they are the same colour.
Sep 29, 2003 22:42 Re: I don't think so
Elvis wrote:
skywalker wrote:
I don't like any of the ideas except for the skin. One thing I was thinking about is a different color for neutral pillboxes.

Skins will not help players differentiate between neutral and enemy pills as they are the same colour.

Yess, Can't wait 4 the skins. Oi elvis, I could do some beta testing 4 ya! :D
Sep 30, 2003 01:08 Re: I don't think so
wonka wrote:
skywalker wrote:
One thing I was thinking about is a different color for neutral pillboxes. I have been in many pillwars where it would be really nice to know if your shooting an enemy pill or a neutral. There really is no way to tell if you've never played the map before and also if there is a cluster of pillboxes about.
Sky


Turn pill labels on. since neutral pills are a dull red and enemy pills are a bright red, you can tell by looking at the pill number on the screen and refer to the pill index on the right.

Maybe a different color for each player. But then who gets stuck with pink?

i never like the pill lables...they make it so i cant see how damaged a pill is :(
Oct 01, 2003 14:30 Re: I don't think so
Elvis wrote:
skywalker wrote:
I don't like any of the ideas except for the skin. One thing I was thinking about is a different color for neutral pillboxes.

Skins will not help players differentiate between neutral and enemy pills as they are the same colour.


Umm, elvis you silly turkey, I wasn't referring to the skins helping differentiate between nuetral and enemy pills. If you read past the first sentence. Please read it again and reply.