new feature for winbolo

Mar 07, 2003 12:33 new feature for winbolo
maybe in winbolo lgms could be the color of their tank...

e.g. my own lgm would be black, my allies green, and my enemies red.

I can't count the number of times my ally (and me) have shot each others lgms, and been quite embarassed.
Mar 07, 2003 18:48 lgm
Well, that would be ok for red and lighter colors, but if you make him black or a dark green wouldn't he be extremely hard to see?

sitTinG dUck
Mar 07, 2003 22:07
yeah, i guess it would be hard to see a black lgm,
but maybe it could also be green. and the green could be a very light one, like all lgms are now.
Mar 08, 2003 21:49 LGM
True....i was playing bolo for the first time on the net, and well, since we can increase the screensize, maybe there might be some way we can add more colors and what not, thanks to the larger screens?

sitTinG dUck
Organized Crime
Mar 13, 2003 13:39
please dont do red/green i have enough probems being red green colorblind. :oops:
Mar 13, 2003 13:52 red lgm's for enemies and green for allies
I think having the lgms red for your enemies and green for your allies would help with killing your allies lgms and aid to see the enemies. I think this is a GREAT IDEA :!: :idea:
Mar 13, 2003 20:55
Baron Scot wrote:
please dont do red/green i have enough probems being red green colorblind.


Yeah, I know some people that do have trouble due to not being able to distinguish between reds and greens. Perhaps having oddly colored LGMs would alleviate this problem, white or neon colors maybe.
Mar 13, 2003 22:20
I want mine in plaid.
Mar 13, 2003 23:12
Or how about this.. some kind of mark over a player's tank when they are resyncing so that his allies (and enemies) know when his connection isn't working properly in conjunction with the server.