Sheepbot start command

Nov 10, 2003 19:27 Sheepbot start command
Hello all,

The hard work that Elvis did on the map collections gave me an idea. Why not create a random game starting command but only for specific kinds of maps. The current random map feature pulls from the 3200+ maps, and most of those are big crack maps (yet fun in their own right).

So sheepbot now has the start command, and a few collections to start with. The collections are: race (10 maps), joust (22 maps - will start as Open game), chew (45 maps), slug (75 maps).

I might also expand this to include a collection for players, if they have enought maps, so sheepbot start sticks would start a random strict game using one of Sticks maps. A player would just need to DCC to myself or sheepbot a text file with their map file names in it, and I can include it. I plan on including collections for the famous-makers.

See http://www.sheeps.winbolo.us/sb.html for examples and other details.

- Sheeps
Nov 12, 2003 19:34
Thanks to Jhood, there are now 11 collections to enjoy:

Start collections: 1x1 (23 maps), battle (24 maps), bl (31 maps), chew (45 maps), geo (62 maps), joust (20 maps), maze (21 maps), miller (60 maps), race (10 maps), slug (75 maps), ulfilas (46 maps).

At the moment, they all start strict except these start open: battle, geo and joust.

Some of the maps don't really belong in the collections, so if you notice, let me know and I will remove the map from the collection.

Fell free to also DCC in irc sheepbot or me a collection suggestion. Just send a text file with the map names ONLY in it. The maps names have to be exact (include ".map" at end and exist on sheepbot).
Nov 12, 2003 22:28
i have a request, make a berz map group (this included hathec, kasteel, marange, baringi, among others)
Nov 13, 2003 00:18
I, also, have a request. I request that sheepbot be automatically set to run games with hidden mines, it makes the game sooooooo much more interesting and, if used skillfully, can really be fun! For example: If some stupid mofo' who thinks he's sooooo good is carrying 5 pills and i shoot the shit outta him and he only has 2 health left, he will make a dash for the nearest base (which is surrounded by mines) KA-BOOM! He's dead and i harvest the pills :D