Maps Link Thread

Apr 30, 2006 03:28
Felonious Junk:

http://www.winbolo.net/mapcollectioninfo.php?id=6328
May 04, 2006 00:15
http://www.winbolo.net/mapcollectioninfo.php?id=6333

steels where i live toronto ontario canada!
May 04, 2006 05:55
Altar of Storms:

http://www.winbolo.net/mapcollectioninfo.php?id=6334


Dixieland:

http://www.winbolo.net/mapcollectioninfo.php?id=6329


Oasis:

http://www.winbolo.net/mapcollectioninfo.php?id=6330


Red Light District:

http://www.winbolo.net/mapcollectioninfo.php?id=6332
May 10, 2006 06:00
Benzene:

http://www.winbolo.net/mapcollectioninfo.php?id=6348

Camelot:

http://www.winbolo.net/mapcollectioninfo.php?id=6335

Communists & Fascists

http://www.winbolo.net/mapcollectioninfo.php?id=6343

Gibraltar:

http://www.winbolo.net/mapcollectioninfo.php?id=6341

Hydrogen Peroxide

http://www.winbolo.net/mapcollectioninfo.php?id=6347

OK Corral:

http://www.winbolo.net/mapcollectioninfo.php?id=6345

Pollyanna:

http://www.winbolo.net/mapcollectioninfo.php?id=6339

Versailles:

http://www.winbolo.net/mapcollectioninfo.php?id=6336
May 12, 2006 14:16
Simple nick = simple design, then.... #2_Land is ready :

http://winbolo.net/mapcollectioninfo.php?id=6352

:)
May 12, 2006 22:43
Exactly who are you making maps of? :D Do you have a list... I must steal that list and make horrible maps with every word spelled wrong... :twisted:

-zet
May 13, 2006 07:52
There is no list, sorry. :twisted: :wink:
I only make the maps for the ones who ask me to.
May 13, 2006 20:03
heh heh, clever me! I was trying to get an answer like that out of you so it didn't sound rude when I asked you to make zet_land :P. Will you please make zet_land :)

-zet
May 15, 2006 22:52
Ok, zet, you're the next... You didn't have anything more then asking to have a map :P
I'm sorry, but I've not very much time actually, so be... patient, please, your map will come... with 1.16 !!! :twisted:

Can someone build for me a Bot who works alone when entering :
[code:1:20298183a7]AlainBot BuildMyNickMap_Land.map[/code:1:20298183a7]
And can you add a [/immediately] option ? Thanks... 8)

Don't worry, I will draw your NickMap :D

What means "zet" please ?
May 15, 2006 23:09
not a bad idiea but it'll have too be written in c++

just add some sprinkels and a cookie

[code:1:083f85a1fe]// Alain nick bot
#include <iostream>
using namespace std;

Bot Nick <class T>
class container {
T element;
public:
container (T arg) {element=arg;}
T increase () {return ++element;}
};

template <>
class container <char> {
char element;
public:
container (T argf) {element=arg;}
char uppercase ();
};

Alain <>
char container<char>::uppercase()
{
if ((element>='a')&&(element<='z'))
element+='A'-'a';
return element;
}

int main () {
container<int> myint (7);
container<char> mychar ('j');
cout << myint.increase() << endl;
cout << mychar.uppercase() << endl;
return 0;
}[/code:1:083f85a1fe]

Just kiddin!
May 15, 2006 23:53
lol :D Thanks !
May 21, 2006 15:26
(#2) couler (on bots make it just [code:1:f8b511764e]botname map couler.map[/code:1:f8b511764e])


http://www.winbolo.net/mapcollectioninfo.php?id=6360
May 21, 2006 23:36
(#2) chew toy 3



http://www.winbolo.net/mapcollectioninfo.php?id=6361
May 24, 2006 02:26
Avalon:

http://www.winbolo.net/mapcollectioninfo.php?id=6358

Carnegie Hall:

http://www.winbolo.net/mapcollectioninfo.php?id=6349

For Whom The Bells Toll:

http://www.winbolo.net/mapcollectioninfo.php?id=6355

Freedom Toy:

http://www.winbolo.net/mapcollectioninfo.php?id=6362

Matreshka 1:

http://www.winbolo.net/mapcollectioninfo.php?id=6364

Matreshka 2:

http://www.winbolo.net/mapcollectioninfo.php?id=6363

Quartz 3 quad:

http://www.winbolo.net/mapcollectioninfo.php?id=6353

Quartz 4 quad:

http://www.winbolo.net/mapcollectioninfo.php?id=6354

Trident:

http://www.winbolo.net/mapcollectioninfo.php?id=6351
May 24, 2006 02:28
10\10 for those maps about the best bunch of maps you made.
May 25, 2006 22:33
(#2) Refsnart 2

thanks nova

http://winbolo.net/mapcollectioninfo.php?id=6366
May 26, 2006 20:10
Civil War

http://www.winbolo.net/mapcollectioninfo.php?id=6367
May 27, 2006 01:49
(#2) 4-way or for the bots as i want this too be a fun strict map, 4-way

http://winbolo.net/mapcollectioninfo.php?id=6369
http://winbolo.net/mapcollectioninfo.php?id=6370

(#2) hong

http://winbolo.net/mapcollectioninfo.php?id=6371

(#2) rusty
http://winbolo.net/mapcollectioninfo.php?id=6373
Jun 01, 2006 13:42
X

http://winbolo.net/mapcollectioninfo.php?id=6382
Jun 03, 2006 16:37
Tri
http://winbolo.net/mapcollectioninfo.php?id=6383
Jun 04, 2006 06:59
Random, rare, useful thought:
How would mapmakers describe their process of thinking up names for their maps?
Jun 04, 2006 15:40
Man, Bruce Campbell, Do you do anything other than making maps on a 2D computer game? They must take a long time and all 30,000,000 of them are cool.

-zet
Jun 04, 2006 17:05
TheRook wrote:
Random, rare, useful thought:
How would mapmakers describe their process of thinking up names for their maps?


I name it whatever the map reminds me of, or something related to what I was thinking about at the time. A good rule of thumb is to have each map named so that when you see the name you think, "Oooh, that map." Early on, I made the mistake of naming my maps semi-randomly, and now I have no idea as to which is which unless I can see the thumbnail.
Jun 05, 2006 00:52
TheRook wrote:
Random, rare, useful thought:
How would mapmakers describe their process of thinking up names for their maps?


I have some vague memory of discussing this with Nova. Generally my maps will use a name which reflects what the map looks like, but not always.
Jun 05, 2006 01:41
I'm only kidding.
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