Map Details
Q Chew toy 20
- Upload Date:
- Sun Jan 30, 2011 8:57 am
- Author:
- Q-mandabomb
- Path:
- Collections / Q-mandabomb's Maps
- Rating:
- Bases:
- 16
- Pills:
- 16
- Starts:
- 8
- Downloads:
- 1,452
- Comment:
- Ya! My 50th map! And it damn deserves that honor too...it's awesome! It is filled, and made so that getting a pill quick off the start is easy. There are diagonal double-takes that only advanced players can do, making it more challenging! PEACE OUT!
Reviews/Comments
Sat Jan 31, 2004 5:53 pm
And btw the boats N, E, S, and West are there so you can always tell which way a spiker went, even if they rebuild the hole they made in the wall.
Sat Jan 31, 2004 6:01 pm
What's up with the near-dead pills? Those make the map way too fast.
Sat Jan 31, 2004 6:03 pm
Not sure I agree with those center bases, either, but oh, well. Whatever floats your boat.
Sat Jan 31, 2004 6:09 pm
its like tat 4 a quik pill too speed things up!
Tue Feb 03, 2004 6:23 pm
This is actually a pretty neat map. The dead pills will speed up the first pillwar and eliminate the initial 'first-pilltake' which I find kind of annoying anyway. Get those bases out of the center though and put them where they'll be used! The diagonal pilltakes don't really work because you've gotta clear trees to do them on one side, or clear a block while being hit on the other. But if that's the idea, then I'm feelin' the power, brother!!
Wed Feb 04, 2004 1:05 pm
the bases arent really meant to used.....till later......theyre just there to start a pillwar.....
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