Map Details
(Nova) Axial Resolution
- Upload Date:
- Mon Feb 14, 2011 12:14 am
- Author:
- Nova
- Path:
- Collections / Nova's Maps / Miscellaneous Tournament Maps
- Rating:
- Bases:
- 16
- Pills:
- 16
- Starts:
- 4
- Downloads:
- 971
- Comment:
- I'm optomistically pessimistic... everything fucks up, but it fucks up in a GOOD way.
Reviews/Comments
Thu Apr 22, 2004 10:11 pm
cool map dude....not the best art but thats kinna n33t how da boats go on the mines.....i wonder what it looks like in the actual game..im gonna go check it out.....n33t map, reminds of a cross between ct3 and DGC ....perhaps spread the bases out more 4 less spiking?
Thu Apr 22, 2004 10:17 pm
DGC? What map is that?
Thu Apr 22, 2004 10:18 pm
Domesticated goose chase--- it has that feel of wide open spaces (note that you incvented that short-form yourself--lol) and btw i just checked...the boats dont show up o the mines, not even in the thumbnail for when youre starting the map--but whats odd is it shows up in the thumbnail on here... :s
Thu Apr 22, 2004 10:46 pm
Okay, I thought so... but I wasn't sure. Sometimes abbreviations are for different things. So, the story with these thumbs is that this is the BoloReich version of the map. In Winbolo, everything gets centered and anything that's in the mines gets cut out. In here, this doesn't happen.
Sat Apr 24, 2004 2:04 pm
This pill placement isn't going to work well. Each player must have a pill in their quad they can get and use to fight with. The pills between the quads will go to only one player; whomever wins the initial battle, and they will easily spike the other, who has none. The middle pills will be unmolested until the side pills are taken. In essence, this may play like a 16 base, eight-pill game. Otherwise, good map.
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