Feb 18, 2004 14:45
WinBolo Skin format for 1.14
WinBolo version 1.14 will allow players to "skin" their copy of WinBolo. Skinning can change the game sounds, graphics and background. Additionally a higher resolution skin file can be used for window that are double sized.
WinBolo skin files are named either .wsf or .zip. They are ordinary zip files containing a set of files. None of the files are required and when not provided the default skin is used from WinBolo.
The filenames of the skin files inside the zip file are:
skin.bmp - A Windows bitmap file containing the graphics to display ingame.
skin32.bmp - A higher resolution file containing the graphics to display. This is the same as skin.bmp only it has been double sized so each graphic image is 32x32 not 16x16. Also not that 32x32 graphics are not scaled down nor up for any other window sizes.
screen.bmp - A Windows bitmap file containing the background file.
A set of sound files to play (the file names are the same as the sound packs)
tank_sink_near.wav - A tank sinking nearby.
tank_shoot_self.wav - Your tank shooting.
tank_shoot_near.wav - A tank shooting nearby.
tank_shoot_far.wav - A tank shooting far away.
explosion_far.wav - An explosion far away.
explosion_near.wav - An explosion nearby.
bubbles.wav - The sound your tank makes when in water and losing shells/mines.
farm_near.wav - A builder farming trees nearby.
farm_far.wav - A builder farming trees far away.
tank_hit_far.wav - A tank hit far away.
tank_hit_near.wav - A tank hit nearby.
tank_hit_self.wav - Your tank hit.
build_far.wav - A builder building far away
build_near.wav - A builder building nearby.
man_dying_far.wav - A builder dying far away.
man_dying_near.wav - A builder dying nearby.
mine_near.wav - A mine being layed nearby.
mine_explosion_far.wav - A mine exploding far away.
mine_explosion_near.wav - A mine exploding nearby.
shoot_wall_far.wav - A building being shot far away.
shoot_wall_near.wav - A building being shot nearby.
shoot_tree_far.wav - A tree being shot far away.
and finally:
skin.ini - A information file about the skin
The ini file should be in the format of:
[Skin]
Name=Your skin name
Author=Your name
Notes=Your notes.
I look forward to reading about your skins in the addon's section!
WinBolo skin files are named either .wsf or .zip. They are ordinary zip files containing a set of files. None of the files are required and when not provided the default skin is used from WinBolo.
The filenames of the skin files inside the zip file are:
skin.bmp - A Windows bitmap file containing the graphics to display ingame.
skin32.bmp - A higher resolution file containing the graphics to display. This is the same as skin.bmp only it has been double sized so each graphic image is 32x32 not 16x16. Also not that 32x32 graphics are not scaled down nor up for any other window sizes.
screen.bmp - A Windows bitmap file containing the background file.
A set of sound files to play (the file names are the same as the sound packs)
tank_sink_near.wav - A tank sinking nearby.
tank_shoot_self.wav - Your tank shooting.
tank_shoot_near.wav - A tank shooting nearby.
tank_shoot_far.wav - A tank shooting far away.
explosion_far.wav - An explosion far away.
explosion_near.wav - An explosion nearby.
bubbles.wav - The sound your tank makes when in water and losing shells/mines.
farm_near.wav - A builder farming trees nearby.
farm_far.wav - A builder farming trees far away.
tank_hit_far.wav - A tank hit far away.
tank_hit_near.wav - A tank hit nearby.
tank_hit_self.wav - Your tank hit.
build_far.wav - A builder building far away
build_near.wav - A builder building nearby.
man_dying_far.wav - A builder dying far away.
man_dying_near.wav - A builder dying nearby.
mine_near.wav - A mine being layed nearby.
mine_explosion_far.wav - A mine exploding far away.
mine_explosion_near.wav - A mine exploding nearby.
shoot_wall_far.wav - A building being shot far away.
shoot_wall_near.wav - A building being shot nearby.
shoot_tree_far.wav - A tree being shot far away.
and finally:
skin.ini - A information file about the skin
The ini file should be in the format of:
[Skin]
Name=Your skin name
Author=Your name
Notes=Your notes.
I look forward to reading about your skins in the addon's section!
