May 26, 2004 03:41
New Players inheriting the World, its too horrible to imagin
Aw man, short by one letter.
Anyway, It occurs to me that the survival of Winbolo and Winbolo.net is essentially in the new players coming to Winbolo. They are our future and in them depends the survival of Winbolo. We shouldn't shun them and turn our backs, we should show them our tactics and strategies so when the current Elite move on Winbolo will not be a prehistoric form of when no one had any skill. You remember the days when you had to ask what the little green maze thingy button was and what it was, the days when you got a pillbox but didn't know how to build it? Of course some of us are losing these memories due to being to far back. I just don't think that the newbs should be segragated but embraced as the future warriors of Winbolo. We all want Winbolo to surge on as long as possible, but all of of sense that it may be a constant stuggle, remembering the days of Mac Bolo.
To my idea...
I believe that we should have a master/apprentice program where superior player claims a Newb as their deciple to train them in the ways of WinBolo. Staying up late into the brightest hours of the morning in a arena sending messages, showing tactics, sharing what provides the most caffeine, and growing their Newb more powerful. This will also increase the number of skilled players on the net. Everyone knows that being in a game with all noobs, save for you, is horribly amusing yet devastatingly boring. It is always nice to start out a game with 4 players, 16 neutral pills and end it with a 1 to 3 struggle with 16 pills on one side, I'll let you guess which side has the pills. The apprentice shall remain silent through their training. Not allowed to post but having tom convey theirs thought through their master. But, when they are granted their freedom, I mean uh, master status, they can do as they will. We could also continue to shun all the other new players that aren't your apprentices. In addition and somewhat conclusion, Masters are limited to two apprentices and apprentices can't have two master or and apprentice.
Anyway, It occurs to me that the survival of Winbolo and Winbolo.net is essentially in the new players coming to Winbolo. They are our future and in them depends the survival of Winbolo. We shouldn't shun them and turn our backs, we should show them our tactics and strategies so when the current Elite move on Winbolo will not be a prehistoric form of when no one had any skill. You remember the days when you had to ask what the little green maze thingy button was and what it was, the days when you got a pillbox but didn't know how to build it? Of course some of us are losing these memories due to being to far back. I just don't think that the newbs should be segragated but embraced as the future warriors of Winbolo. We all want Winbolo to surge on as long as possible, but all of of sense that it may be a constant stuggle, remembering the days of Mac Bolo.
To my idea...
I believe that we should have a master/apprentice program where superior player claims a Newb as their deciple to train them in the ways of WinBolo. Staying up late into the brightest hours of the morning in a arena sending messages, showing tactics, sharing what provides the most caffeine, and growing their Newb more powerful. This will also increase the number of skilled players on the net. Everyone knows that being in a game with all noobs, save for you, is horribly amusing yet devastatingly boring. It is always nice to start out a game with 4 players, 16 neutral pills and end it with a 1 to 3 struggle with 16 pills on one side, I'll let you guess which side has the pills. The apprentice shall remain silent through their training. Not allowed to post but having tom convey theirs thought through their master. But, when they are granted their freedom, I mean uh, master status, they can do as they will. We could also continue to shun all the other new players that aren't your apprentices. In addition and somewhat conclusion, Masters are limited to two apprentices and apprentices can't have two master or and apprentice.