Why Brains?

Sep 23, 2003 20:59
Evercat wrote:
Min wrote:
having borg support add's functionality to the game, why don't we just take away ammo next ... that would be fun. then we can just bump into each other till we die.


That's not exactly fair. Borgs are certainly not a core part of the game.


well its nice that you think that, but I feel its untrue, I built a custom bot to keep track of my games, and what people say in those games, I don't play bolo without it. Turning off bot support will stop me from playing. And since I really enjoy playing this game, I get a little pissed off when people start suggesting things that will imped when and how I can play
Sep 23, 2003 21:02
sheeps wrote:

Yup, Min has a good point, which is why I have not removing them from any but one type of game started. Since almost every game has bots enabled, I still don't think having some games that do not is going to end life as we know it. If the newbies never see a game without bots, then they may not even bother to improve their bot-less skills. But good thing I'm just one little guy serving games.


ya, "one little guy serving games" I'm gunna use some hard words here bigguy, get your head out of your ass .... minbot isn't used, its sheepbot and paniqbot ... so ... that makes you 50 percent of the game servers available ..... "one little guy" doesn't exactly cover that now does it. if you think those open games that appear on the tracker once in awhile count. perhaps you should think about it a little harder.

Min
Sep 23, 2003 21:23
Min wrote:
ya, "one little guy serving games" I'm gunna use some hard words here bigguy, get your head out of your ass .... minbot isn't used, its sheepbot and paniqbot ... so ... that makes you 50 percent of the game servers available ..... "one little guy" doesn't exactly cover that now does it. if you think those open games that appear on the tracker once in awhile count. perhaps you should think about it a little harder.

Min


Feisty.
Sep 23, 2003 21:43
sheeps wrote:

Feisty.


Nuts.

Min
Sep 23, 2003 21:45
sheeps wrote:
Min wrote:
ya, "one little guy serving games" I'm gunna use some hard words here bigguy, get your head out of your ass .... minbot isn't used, its sheepbot and paniqbot ... so ... that makes you 50 percent of the game servers available ..... "one little guy" doesn't exactly cover that now does it. if you think those open games that appear on the tracker once in awhile count. perhaps you should think about it a little harder.

Min


Feisty.


Min + Sheeps = Kinky :shock:

*hands min some velcro gloves* :twisted:
*sells tickets to see Min and Sheeps get feisty for $2* :P
Sep 23, 2003 22:12
Quick sticks made a mistake jump down his throat!!!!!!! you forgot a [ could you please make sure you have them so we can understand what your trying to say. Min better not ferget his rubber boots and i wanna buy a ticket :D
Sep 24, 2003 03:16
Hah, if you have trouble reading that then you must not be able to read half the posts on this board. :P
Sep 24, 2003 03:32
Your very wrong there, its well more then half the posts on this board :) well maybe not...... the
hehehehhehehehhehehheheh :twisted: :P :oops: :roll: :wink: :cry: 8) :idea: :arrow: :arrow: :arrow: :idea: :roll:

posts are fairly straight forward in there crooked sort of way
Sep 24, 2003 05:00
hehehe
Sep 24, 2003 16:11
OK, I'm more than willing to concede that my original suggestion, to always disallow bots, was ill conceived and wrong, since it would have forced everyone to play that way. So I'll apologise for that.

However, you need to realise this:
  • Some people want to play in servers with bots allowed.
    Some people don't.[/list:u:7e97fe4adb]While it would be wrong to force everyone to play in servers that forbid bots, it's equally wrong to force everyone to play in servers that allow them.

    Now, on to the other argument. Some have said that the reasons for disallowing bots are minor - that borgs are not particularly effective, and so on. While this is true, the reasons for allowing bots are not particularly strong either - mapping, text logging, and so on. Since neither case is overwhelming, it comes down to a personal preference.

    So, for all these reasons, I believe that people who create servers with sheepbot and paniqbot should be allowed to decide what settings the game has. The current situation, where one server allows bots and the other doesn't, is one possible solution.
Sep 24, 2003 19:03
Evercat wrote:
While it would be wrong to force everyone to play in servers that forbid bots, it's equally wrong to force everyone to play in servers that allow them.


and one of the points I was attempting to make, you've obviously missed, or you did not fully read my previous posts, either way, I will restate it here. becuase winbolo is such a small community, with very few game servers, the people who own the game servers will dictate what will be used, if both sheeps and moeser turn bots off on their games. then there will be practically no games with bots allowed, and the opposite is also true. so while you say its wrong to force people to play a certain way, your still suggesting it anyways. if community had 10 servers and half wanted to be one way, half the other, this wouldn't be an issue. becuase there would always be a place to play the game the way you want too. but you don't seem to realize, its hard to find a game as it is, let alone one that is setup the way you want it to be. why not leave it alone until we actually get a player base were it would actually matter. the "it doesn't help anyways" arguement was an attempt to make you realize that its irrelevant weither bots are left on, becuase they don't help. but you've obviously missed this point as well...... oh well chances are I won't be playing this game much anymore becuase the rising trend is ignorance over understanding. and everyone is suggesting changing things that add functionality I use. but then again, I don't expect you to read this entire post, people rarely do that.

Min
Sep 24, 2003 19:31
Min wrote:
becuase winbolo is such a small community, with very few game servers, the people who own the game servers will dictate what will be used, if both sheeps and moeser turn bots off on their games. then there will be practically no games with bots allowed, and the opposite is also true.


That's why I said it was an acceptable solution for one of the servers to switch it off, rather than them all. A better solution would be to make it an explicit option when using the IRC bots. They can default to allowing bots, as long as it's possible to override that.

Min wrote:
the "it doesn't help anyways" arguement was an attempt to make you realize that its irrelevant weither bots are left on, becuase they don't help.


They don't help much. But I was playing someone using Sfinktah the other day - he clearly thought it helped some. And there remains the possibility of someone programming a better bot and using it without telling anyone about it.

Min wrote:
but then again, I don't expect you to read this entire post, people rarely do that.


Would you please stop saying that. I have read your entire post, along with all the others you've written in this thread.
Sep 24, 2003 19:59
fuck. borgs dont help ya shoot the lgm. they totally fuck up your tank man. it usually ends up killing u and not the lgm. :evil:
Sep 24, 2003 19:59
Evercat wrote:

A better solution would be to make it an explicit option when using the IRC bots. They can default to allowing bots, as long as it's possible to override that.


I still think its a waste of time that could be better spent doing other things, but this would be the only acceptable solution in my mind, if your looking for a compromise.

Evercat wrote:

They don't help much. But I was playing someone using Sfinktah the other day - he clearly thought it helped some. And there remains the possibility of someone programming a better bot and using it without telling anyone about it.


well, I think I'm in a position to say it doesn't ... I have the sfinktah code afterall .... have you tried using it? ... it "may" help a newbie but then a newbie should be easy to beat either way. I prefer not knowing if people are using bots, it would stop this entire debate, becuase noone would know, perhaps I should release a version of sfinktah that has that stupid "loading" message turned off (I didn't program sfinktah btw, I just have the code)

Evercat wrote:

Would you please stop saying that. I have read your entire post, along with all the others you've written in this thread.


well, then your probably one of the first, I appologize. It was the wording of your reply posts that made me say this.

Min
Sep 24, 2003 20:06
we should close all the user brain in stric game tell sheepbot and paniq to close them
Sep 24, 2003 20:07
and i can beat them faster whitout there borgs :)
Sep 24, 2003 20:13
Min wrote:
I still think its a waste of time that could be better spent doing other things, but this would be the only acceptable solution in my mind, if your looking for a compromise.

I am. :D

Assuming this is easy to implement, I'm all for it.

About Sfinktah, Min wrote:
have you tried using it? ... it "may" help a newbie but then a newbie should be easy to beat either way. I prefer not knowing if people are using bots, it would stop this entire debate, becuase noone would know, perhaps I should release a version of sfinktah that has that stupid "loading" message turned off (I didn't program sfinktah btw, I just have the code)

Not knowing would make me even more in favour of servers disallowing bots...

About reading the whole post, Min wrote:
well, then your probably one of the first, I apologize. It was the wording of your reply posts that made me say this.

OK, thanks Min.
Sep 24, 2003 20:22
Evercat wrote:
Min wrote:
I still think its a waste of time that could be better spent doing other things, but this would be the only acceptable solution in my mind, if your looking for a compromise.

I am. :D

Assuming this is easy to implement, I'm all for it.


Yeah, its pretty easy to implement as I believe commands for starting a custom passworded games are already in use. You'd just have to reuse a couple lines of scripting to make it work. Shouldn't take more than 15 minutes.
Sep 24, 2003 20:32
lol. nice siggy sticks. :D
Sep 24, 2003 20:33
copy and paste change the trigger and commandline 2 seconds at most.....but if it was my choice ex. my bot I'd tell you to go fuck yourself
Sep 24, 2003 20:38
*Sigh* - And just when all the bitterness had been taken out of this thread...
Sep 26, 2003 22:03
im a, well, i guess a very big newb to be asking this question, but i cant find any places to download bots, maps, etc... i have tried winbolo.com but i cannot download any maps because all the links have expired. And how do i go to a different sever? do i use the tracker search? im also looking for a map editor. someone please help me :!: :!: :!: :!: :!: :!:
Sep 26, 2003 22:28
ftp://winbolo.dhs.org/
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