Dec 06, 2003 19:18
Program to Lock, Unlock, and end games
I got the first part of a program to lock, unlock, and end games done.
the way I want to implement it is it will be a single step program that is supplied the port the game is running on, attaches to it and sends commands to it via the command line interface.
The commands will be LOCK, UNLOCK, and QUIT.
The way I want it to work is like this:
wbdsmgr 62100 LOCK
First argument is the port the game is running on, second is the function.
Still got some problems with it, will let y'all know when I'm ready for a guinea pig to try it out on. Wonka looks at Sheeps. hehe.
When I'm done, I'll make the source available on .us, so if anyone wishes to enhance it they can.
the way I want to implement it is it will be a single step program that is supplied the port the game is running on, attaches to it and sends commands to it via the command line interface.
The commands will be LOCK, UNLOCK, and QUIT.
The way I want it to work is like this:
wbdsmgr 62100 LOCK
First argument is the port the game is running on, second is the function.
Still got some problems with it, will let y'all know when I'm ready for a guinea pig to try it out on. Wonka looks at Sheeps. hehe.
When I'm done, I'll make the source available on .us, so if anyone wishes to enhance it they can.